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Imitation has always been the sincerest form of flattery, and some companies flatter more than others. If you thought that James Bond: The Duel complimented Rolling Thunder, or Alfred Chicken reemphasized elements from Super Mario Brothers, then you'll recognize Blackthorne. It's Flashback with an attitude.

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  2. Start Blackthorn Castle Mac Os 11

Back in Black

Many years ago, your father, the King of the Androthi, sent you to Earth to save you from the hands of Sarlac, the cruel goblin warrior who enslaved the Androthi to work in his mines. You play as Blackthorne, the king's son, ready to avenge his people against Sarlac and kick some goblin butt.

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  • Don't just blindly leap across gaps. Hang from the edge to see if there are any areas below worth exploring.
  • To time shots correctly, wait until you hear your opponent cock his gun, then nail him.
  • Look behind waterfalls for passages.

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You scale through various locales (mostly dark and dreary looking), wasting Goblins and Overseers while collecting clues from the Androthi. You have to find items like security keys, elevator-call switches, and Levitators to progress to the next level. You're armed with a goblin-wastin' shotgun, but soon you collect more effective weapons and bombs, which you need to blow up.

  • Aim a Wasp Bomb through the small open hole just to the left of this Laser Shield Generator. Laser Field Generators and take out guards. Controlling the various armaments is quick and effective.
  • Watch for door triggers on the floor, like this one beneath the plants at the beginning of the second stage.

Dancin'in the Dark

The graphics in Blackthorne are 3D: dismal, dark, and detailed. You'll have to increase the brightness on your TV to really appreciate the cool backgrounds. The enemies and guards are all splendidly illustrated and humorous in their actions (they chuckle with sinister glee when they shoot you). Your character looks very much like the rest of the Androthi (who all look like they're from the Fabio fan club), but he's detailed enough that his shotgun-pumping motion looks realistic.

The sounds are equally fantastic, with plenty of foreboding music and sound effects. There's not a lot of intrusive music, which is a plus, but then again, there's no speech either, which might've intensified the drama.

Watch for metal plates in the floor in this level. They trigger ceiling guns.

Bet on Black

Blackthorne delivers high- energy action above all else. There's also an inherent amount of puzzle-solving and backtracking, but nothing too involved. Who cares that Blackthorne also reminds you of Prince of Persia? For platform enthusiasts who can't get enough of the good stuff, Blackthorne scratches that action itch.

Overall rating: 6.5

Elliott Slaughter

Contents

1 What is Blackthorn?

Blackthorn is a framework for writing 2D games in Common Lisp. Blackthorn is attempt to write an efficient, dynamic, persistent 2D game engine in an expressive language which makes it easy to write games.

2 Why another game engine?

Games are hard to write. The effort needed to write a usable game engine from scratch, especially when dealing with the low-level details of languages like C, make the cost of writing games prohibitive. Libraries like SDL get many of the driver-level graphics details out of the way, but still leave the user writing in C. Libraries like PyGame and LISPBUILDER-SDL wrap more of these low-level details, but still don't provide a full game engine needed for writing substantial games.

There are, of course, game engines which provide this functionality to the user. Game Maker, for example, is an engine which provides everything needed to make a basic game, and an extention language for writing more complex behavior. Using Game Maker, an experienced user can write a basic game in five minutes. However, Game Maker (and similar programs the authors have tried) have some substantial flaws. Problems with Game Maker, specifically, include:

  • Game Maker only runs on Windows. A Linux port is still a dream, and porting to any sort of mobile device is completely unimaginable.
  • Game Maker's extension language, GML, is a kludge, and inefficient. (The lack of a rich set of built-in datastructures is something I hear GML users complaining about frequently.)
  • Game Maker is closed source, so it would be impossible for anyone other than the authors to fix any of the above problems with Game Maker.

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3 What does Blackthorn provide?

Blackthorn attempts to fix many of the problems above. Blackthorn provides:

  • A not-yet-complete subset of the functionality provided by Game Maker. Despite being incomplete, Blackthorn is already capable of supporting simple games.
  • Blackthorn is written in Common Lisp, providing:
    • Efficiency which is (depending on the implementation, and the benchmark) capable of competing with C.
    • Portable to any platform supported by a compliant ANSI Common Lisp compiler. Blackthorn currently runs on Windows, Linux, and Mac OSX. Porting Blackthorn to a new compiler takes a couple of hours.
    • Dynamic behavior, because the entire compiler is available at runtime. An on-screen development REPL (read-eval-print loop, i.e. a development console) with an on-screen debugger is provided, giving the user the ability to rewrite arbitrary pieces of code on the fly.
    • Extensibility, because the game engine itself is an open platform, and because user code operates at the same level as the game engine.
    • And finally, because Blackthorn is open source, it is open to improvements from the community.

4 Technical details

Blackthorn uses LISPBUILDER-SDL for graphics support (which internally uses SDL and SDL_image), and CL-STORE as an internal database for object persistence.

Blackthorn currently runs on Windows, Linux, and Mac OS X, under Allegro CL, CLISP, Clozure CL, and SBCL. Blackthorn has been tested successfully on the following OS/Lisp combinations:

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  • Cygwin or GnuWin32 to use the Makefile
  • NSIS for building installers

5 Installation

Download the source using darcs

To start Blackthorn from the shell, merely call make

Optionally, use parameters to specify the build environment, e.g.

If instead you prefer to start Blackthorn interactively, start your Lisp and

6 Download

Binary distributions are made semi-frequently and are available for download at http://elliottslaughter.net/bunnyslayer/download.License

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Blackthorn is free and open source software, see the COPYRIGHT file for details.

This document was translated from LATEX byHEVEA.




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